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3 ia@sBdZddlmZmZddlmZGdddejZddZdZ d S) a This reader is based on the specification available from: https://www.flipcode.com/archives/Quake_2_BSP_File_Format.shtml and has been tested with a few sample files found using google. .. note:: This format cannot be automatically recognized, so the reader is not registered for use with :py:func:`PIL.Image.open()`. To open a WAL file, use the :py:func:`PIL.WalImageFile.open()` function instead. )Image ImageFile)i32lec@s$eZdZdZdZddZddZdS) WalImageFileZWALzQuake2 TexturecCsd|_|jjd}t|dt|df|_tj|jt|d}|jj||ddj ddd |j d <|d dj ddd }|r||j d <dS)NP  $(rname8 next_namerXdr) modefpreadi32_sizerZ_decompression_bomb_checksizeseeksplitinfo)selfheaderoffsetrr1/tmp/tmp5hum_rxs/lib64/python/PIL/WalImageFile.py_open#s    zWalImageFile._opencCsZ|jr dStjj|j|j|_|j|jj|jd|jd|j t tjj |dS)Nr r) Zimrcorenewrr frombytesrrZ putpalette quake2paletteload)rrrr r&5s " zWalImageFile.loadN)__name__ __module__ __qualname__formatZformat_descriptionr!r&rrrr rsrcCst|S)a2 Load texture from a Quake2 WAL texture file. By default, a Quake2 standard palette is attached to the texture. To override the palette, use the :py:func:`PIL.Image.Image.putpalette()` method. :param filename: WAL file name, or an opened file handle. :returns: An image instance. )r)filenamerrr open@s r,s """&&&))),,,///222555777:::<<<$"         ##&""%" #!"   -( )$'"%8.1),%& <07,3(-$("  10., * ' %!        )#'!& %#!    &#    3"5)&7/-95479:379046+14'.1"+/(,%* & % "    ,!!*)'&$"!  .0)-.'+,&**$()#''!&&$$"" 0-,*(&$!       ()8&'6%&4$$1""/ !-*'%!  /2)-0&+.$),!'*%(#&!%"    ?< 9 5#1#-#)?????9??1??*?? ???<?9?5 ?2?-=*;&9!742/-* '#=??? <.*6' 0!)<9772/1,(+&!0" N) __doc__rrZ_binaryrrrr,r%rrrr s  "